Grab the stick by the garage wall. Use it to pull the paper airplane from the tree, unfold and read to get the entry code. Enter through the blue door.
Go through the yellow door and pick up the lighter (partially hidden behind the pipe). Walk upstairs and through the greyish door into the other bathroom. Take the key on the paper holder.
That key lets you enter the lounge (bottom floor, boring grey-blue door). Take the grey key from the vase and exit. Unlock the grey door for a cutscene.
Take the skeleton key from the floor (bottom right). Enter the bathroom. Take the somewhat green key from behind the fixtures. Exit twice to get back to the hallway and see another cutscene.
Your newly acquired rotting vegetables-colored key opens the kitchen, at the foot of the stairwell. Enter, go left, light the candle in the window. Take a piece of meat. Double right for a cutscene.
Take a plate and the spice bottle. Put the meat on the plate (plate + inspect [magnifying glass]), click the meat. Click the bottle to spice it up.
Exit through the kitchen door and kill the dog (meat + whatever is supposed to be right of the front door). Enjoy the silence. Double right to pick up the little statue that used to be in the lounge. Left, and enter the house again.
Halfway up the stairs you'll find the pink key. This opens the kitchen (double doors). Click the pot of whatever to your left, get a glass and fill it. Walk out the kitchen entrance (left door) to get the dark blue key.
Use this key to open the blue door at the top of the stairs. As a reward for getting this far, you get hit in the head and wake up behind the grey door. I can only assume that the chinese characters at the bottom of the screen at this point reads "WTF!?". Oh, and your inventory is gone.
Return to the kitchen and walk through the kitchen entrance. Cutscene, dead guy. Take his bag and inspect it to get your inventory back. So there. Now, what were we doing?
Exit and walk through the blue door. Start by checking the bookshelf above the couch (you want the big leather-bound diary). Walk right and onto the balcony to get the somewhat orange-brownish key). Left. Click the door to get a somewhat confusing birds-eye view. Click the left part of the building to get the orange key by the chimney. Return to the hallway.
The smudge-colored key gets you into the room next to the blue one. Nothing to do here except to grab the extension cord. Back out.
The bright orange key gets you through the orange door that's currently behind you. You'll find yourself in a bedroom. Walk onto the balcony for a cutscene. Must be Stanley, right? Give him the drink and put him to bed.
Now go into the bathroom and touch the mirror. Cutscene. A panel just appeared on the right wall. Read the diary for the code (18668798, I don't think this changes). Enter it for another cutscene. Put the statue in the slot.
Now what? Turn off the light. Insert keys as indicated (starting at 12 o'clock, going clockwise: blue, orange, green, grey, dark blue, pink. Nondescript brownish in the center.)
Cutscene. Grab the file. Now to finish the game.
Walk downstairs and through the grey door. Use the extension cord on the phone. Click around until you find the ID card under the telephone (I eventually gave up and right clicked). Enjoy ending.
Dr. Stanley's House
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