Ray Room 2 Walkthrough



You wake up locked inside a computer lab somewhere. Generally not a good thing. Time to escape.

Start by turning left and opening the middle cabinet. Take the arm and continue left. Open the left cabinet and take the rod.

Walk to the other side of the table (4xLeft) and grab the doll from behind the screen. Reattach the arm.

Continue left and take the stick from below the red chair next to the sink. Left once more and take a very surprised worm hiding between the table leg and the tower.

Left once more, examine the bookshelf and take the yellow bottle from the bottom shelf. Continue left, take the blue glass from the top of the cubby holes and take the milk carton and the photo from the far right of the bottom shelf (the photo is hidden behind the leftmost black binder you see).

OK, this is as far as we get just searching, unfortunately there's some hard work involved as well. Start by going back to the sink and note that someone has scribbled "900cc" near the drain. Time to figure out how you can use the 1800 cc bottle, the 1100 cc glass and the 700 cc carton to get 900 cc. Or, if you're lazy, you can just look at the right blackboard



1. Pour from the bottle to the glass.
2. Pour from the glass to the carton.
3. Pour from the carton to the bottle.
4. Pour from the glass to the carton.
5. Pour from the bottle to the glass.
6. Pour from the glass to the carton.
7. Pour from the carton to the bottle.
8. Pour from the glass to the carton.
9. Pour from the carton to the bottle.
10. Pour from the glass to the carton.
11. Pour from the bottle to the glass.
12. Pour from the glass to the carton.
13. Pour from the carton to the bottle.
14. Pour from the glass to the carton.
15. Pour from the bottle to the glass.
16. Pour from the glass to the carton.
(Phew!)



Now your glass contains 900 cc, pour it down the drain. Now, here's a bug, at least in my combination of player and browser. You will get a golden key, but you may have to leave the sink view and come back in order to see it.

Go right and use the golden key to open the large drawer under the desk. Take the spool of wire.

The next thing you need to do is to login to the system with the web cam. Two steps: First, find the computer and start it (just go to the rack and start everything). Second, it won't let you login (I assume the text says something like "facial recognizion" to give a hint about what you need to do here). Use the photo on the webcam, and the system will let you in.

Now, Mastermind :-) You have to guess a four-digit code. The eyes of your martian doll will light up green for a correct digit in a wrong place, red for a correct digit in the right place. Breaking the code will give you a silver key (and unfortunately, the code changes every time you play, so this one you'll have to do on your own).

Take the key and go back to the desk. Unlock the drawers on the right, grab the hammer head from the middle drawer and the fish hook from the bottom one.

Time to kill a worm! Combine the rod and the spool of wire, combine those with the hook and finally add a worm. While you're at it, combine the stick with the hammer head.

Click the window on your left. Use the hammer. Satisfying, no?

Use the fishing gear on the window. You'll catch yourself a giant bird in a sack (never mind questions like "how could it see the worm, eat it or even fly in there?"). Use the bird on the window and you're all done.


Ray Room 2



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