Medallions Walkthrough



Walkthrough part 1:

Zoom in bookcase, get blue book
Open bottom right cupboard door, get toolbox
Click left side of bookcase to reveal first math problem
Note down math problem (don’t forget to mark the position of the tiny square)

Zoom in wall painting
Notice numbers in bottom left (3__5)

Zoom in mirror
Notice numbers in bottom right of mirror (_70_)

User code 3705 to open toolbox
Click hinge under wall painting
Use screwdriver to break lock
Take small paper from left side of trap door

Open blue book
First page contains another math problem
Turn to second page where there are many alphabets
Place the small paper found inside trap door to the left of the alphabets
Match underlined alphabets with colour dots
a = light green
b = light blue
c = dark blue
d = light red
e = dark green
f = light blue
g = dark red
h = light green
i = light red

Click switch between vanity and door
Press colour switches as from a to i
Switch colour is light when on and dark when off.
Get medallion and key

Use key to open inside room
Zoom in plant in the corner
Note down math problem
Zoom out
Turn left in room

Click circular trap door on top left wall
Push it left half
Zoom in clock on dresser, take clock
Open top dresser door
Get rope and a piece of paper
Again, take note on math problem

Go further left in room
Click under coffee table
Take flower shaped piece
Exit room

Zoom in painting
Put flower shaped piece on blue vase in painting
Some petals of the flowers are pressed down
The number of pressed down petals is the number of times we need to turn the corresponding clock dial.
Click clock and turn to back
Turn dials
3 4 5
7 2
Get another medallion from front of clock

Click trap door on floor
Check rope and turn it into a noose
Use rope on lever
Click rope several times until you see a message “Now to the next step”

Click paper in inventory and use the direction of the arrow to solve math problems.
The number in the corner next to the black square would be the first number in the problem.

1st math problem: 3 / 6 = 0.5 x 5 = 2.5 x 2 = 5 x 4 = 20 / 10 = 2
2nd math problem : 5 – 1 = 4 – 22 = - 18 / 6 = -3 x 3 = - 9 + 9 = 0
3rd math problem: 1 + 4 = 5 x 6 = 30 – 2 = 28 / 4 = 7 + 1 = 8
4th math problem: 0 x 7 = 0 – 2 = -2 + 5 = 3 x 4 = 12 – 3 = 9

Enter inside room, click wall panel
Click button under each box to turn display to match answers of math problems
2 0 8 9

A small square of floor is gone beside plant near door
Pick up a medallion
Click tool box and use it on sand pit to fill it with sand
Exit room

Open floor trap door in main room
Use toolbox on rope
Click toolbox several times until green light is lit.
Zoom out
Enter secret door behind bookcase
Zoom in pedestal
Pick up 4th medallion
Exit
Walkthrough part 2:


Go to mirror
There are four buttons under mirror
Click left button once
Go to check pedestal in secret room
Note down lights that are lit
Repeat same step for each button under mirror
You should have these four codes:
OOO XOX XOO XOX
OOO OOX OOO OOO
XOX XOO OOX OOX

Enter inside room
Click coffee table
Match pedestal light patterns with shapes to decode
(4th pattern, 6th pattern, 2nd pattern, 7th pattern)
Get last medallion

Click circular shape above pedestal
Push in left portion
Enter small room
Click circular thing on left wall
The right part should stick out now
Take piece of paper from slot
Open blue book use piece of paper on last page

Zoom in the pentagonal gadget under mirror
Fit medallions in holes
(You won’t make mistakes here because you can only put the medallion in the right hole)
The top part is now raised
Press it down to pop the medallions out and get a cylinder

Rotate cylinder to follow routes for shapes in last page or book
Oval = A
Triangle = L
Circle = F
Square = H
Star = M

Use these codes to open bottom left door under book case
Take another cylinder
Check cylinder and press red button
Use this lit cylinder on top of the pentagonal gadget under mirror
There are different colour beams coming out of the gadget
The colour of these beams and the colour of the faces will be used for matching medallion to their slots

Black beam = blue face
White beam = dark purple face
Blue beam = yellow face
Yellow beam = purple face
Red beam = green face

Black slot above pedestal
Use blue medallion (4th in inventory)

White slot on left wall of small room
Use purple-blue medallion (2nd in inventory)

Blue slot above dresser in small room
Use yellow medallion (1st in inventory)

Yellow slot in bottom left of painting
Use the pinkish purple medallion on this slot (5th one in inventory)

Red slot is under broken lock of floor trap door
Use green medallion (3rd in inventory)

Open bottom left cupboard
The green box is opened
Get key
Use key on front door




Source Medallions Walkthrough-EscapeGames24


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